NOTHERE RN
Interactive Installation — Unity — Selected for Acid Reflux: UCLA Design Media Arts Undergraduate Exhibition, 2026
NOTHERE RN explores dissociation as a recurring state of fragmentation. The player inhabits a floating brain, separated from its animated physical body, left to watch it move through the world on its own. Presented through a mirrored black-and-white screen, the game renders perception as displaced, suspending the player between observing the self and attempting to return to it. Color emerges only when the brain nears the body, marking a fleeting moment of regained agency before the body fades and disconnection returns. The experience unfolds as a loop, framing dissociation not as something resolved, but as something that returns.
Built entirely solo in Unity. Responsibilities included environmental asset creation, world layout, 3D modeling and rigging in Blender, custom lighting setups, camera systems, post-processing pipelines, shader and material experiments, and C# gameplay logic.
Play on itch.io